How to Play MM2 Aim Trainer
Trainers, weapon type, movement, map picker, highlight, and the knife-throw preset that transfers.
MM2 Aim Trainer is a menu game pretending to be a shooter. If the dummy type, weapon type, and movement row are wrong, you are practicing a fight Murder Mystery 2 never gives you. This page is the label decoder. Finish Getting Started first so you already have a kill, codes, and a cursor. Keep Controls open if you are on mobile or console. When the menus are muscle memory, the improve aim ladder tells you which combination to run today. Pick tiles on maps. Knife 1v1 presets sit on 1v1. Seasonal props on the same maps are covered in event quests. The rest of the Guides Hub links those pieces together.
You load a classic MM2 map, configure an NPC (or queue optional 1v1 PVP), and repeat. Server size is 1. There is no Innocent crowd and no round-start scramble except the one you simulate. Maps credit Zyleak and Thexz; weapons credit IDontHaveAUse and Nikilis. Blu’s original place launched 8 June 2021; Aim Trainer 2 is the successor with Shop codes and newer hunts.
Trainers, weapon, movement
The Trainers (dummy type) row is the personality of the bot:
- Standing still — Warm-up only. Confirms the gun fires and your sensitivity is not insane.
- Camper — Holds the gun pickup. This is Sheriff practice: angles, peek timing, and the shot as they leave cover.
- Chasing — Runs at you. Default murderer pressure.
- Moving — Strafes without the full chase package. Good tracking middle step.
- Haste user — Faster than a normal chase. Matches MM2 haste reads.
- Chasing spam jumper — Jumps while closing. This is the first dummy that feels like a real murderer.
- Chasing exploiter — Extreme speed. Use it as a stress test, not as your only bot.
Weapon type is gun or knife throwing. Stabbing is a different problem and is often disallowed in 1v1 rules on this trainer; do not mix stabbing into a throw drill and call it complete. Movement is standing, jumping, or random jumping. Those three rows multiply. Camper plus gun plus standing is a peek drill. Chasing plus knife throwing plus jumping is a throw drill. Chasing exploiter plus gun plus random jumping is a panic drill you should not live in.
Highlight murderer is a toggle. Leave it on while you learn Factory sightlines, then turn it off so you practice picking a silhouette the way Sheriff actually does. NPC skin, murderer knife-plus-gun, and Innocent skins are cosmetics. Set them to the skins you see in real MM2 if you want transfer; they do not change hitboxes. Effects are the same story.
NPC versus 1v1 PVP
NPC mode is the trainer. The dummy respawns, you keep the same map, cash and boxes drop, and prank bomb is free. This is where 95 percent of useful time goes. Optional 1v1 PVP is a separate rule set against another player, still on a size-1 server, still not a group activity. The full split between dummy 1v1, player 1v1, and sibling FFA places is on 1v1. Pick tiles on maps so you are not practicing Hotel stairs for a Hospital main. In some 1v1 modes you throw the knife with E, not right-click, and stabbing is not the win condition. Golden prank bomb in PVP is a paid item (about 49 Robux); NPC mode does not require that purchase.
Do not start in 1v1 because you are bored of standing bots. If standing bots bored you, you were on the wrong dummy type. Switch to Camper, then Chasing, then spam jumper inside NPC. Use 1v1 later to test throw timings against a human who jukes on purpose. Leaderboards for kills and time played count both, which is why they are a bad skill metric.
Cash is a side effect of kills. Ranks and Donations can wait. Update Log is worth a glance after a patch; the wiki updates hub mirrors the useful bits.
Map picker and a knife-throw preset
Pick the map you actually lose on. Hospital hallways, Hotel stairs, Factory machines, Bank counters, House rooms, Workplace desks, and Milbase hangars all train different peek widths. Rotating maps every day is worse than mastering two. If you Sheriff on Hospital and Factory, those two maps are your range. The dummy does not care that Milbase looks cinematic.
A preset that transfers for murderer practice:
- Trainers: Chasing (upgrade to Chasing spam jumper after a week).
- Weapon type: knife throwing.
- Movement: jumping or random jumping.
- Highlight on for the first session on a new map, then off.
- Your MM2 knife skin equipped.
A preset that transfers for Sheriff:
- Trainers: Camper, then Chasing, then Chasing spam jumper.
- Weapon type: gun.
- Movement: standing for the first clip, then jumping.
- Same gun skin you queue with in Murder Mystery 2.
Rebuild those without looking at this page. If you cannot, you do not know the menus yet. The dummy types ranking explains why exploiter-speed is last, and the tier list is the short version.
When a seasonal hunt is live, the same map picker is how you find collectibles. Do not change dummy type to standing just to walk the map in peace unless you are specifically hunting props; even then, swap back before you call the night training. Event Quests and Summer 2026 cover the hunt. Improve Aim covers the night you are here to shoot.
Save one mental preset named after the role, not the dummy. Leave the lobby when that preset is done. The menus are the game; the dummy is just the exam.
Frequently Asked Questions
Quick answers for codes, cursors, dummies, and aim drills.
What dummy should I use to practice knife throws?
Chasing plus knife throwing plus jumping or random jumping. That preset is the point of this how to play page. Stabbing is often out of 1v1 rules, so do not substitute it.
Is 1v1 PVP better than NPC dummies?
No. NPC is the drill. Optional 1v1 is a later test with different throw binds. Learn NPC in Getting Started before you queue a human.
Why is prank bomb free sometimes and paid other times?
Free in NPC mode. In PVP the golden bomb is a Robux purchase around 49. You do not need it for Sheriff practice.
Which map should I pick?
The MM2 map you actually play. Hospital, Hotel, Factory, Bank, House, Workplace, and Milbase are in the picker. Match the map to the role you are drilling, then follow Improve Aim.
Where did highlight murderer and cursor settings go?
Highlight is a gameplay toggle on this menu. Custom cursors are Misc; IDs and the field are on cursor IDs and controls.